A demo website
Every player has the same deck of 30 cards of Resources, Disasters, and Discoveries, plus his own management board. Each turn, by playing tricks with your cards, you try to gather Food, Tools, and Science. Use these resources on your civilization board to grow up in population and evolution, or to invest in production Buildings or game Advantages. But you must also spend your Resources to satisfy the needs of your population. If you do well, you rise to the next Age of the S-Evolution, you score points, and you gain better rules to play your cards in the next round. The first player in points is the first player in People happyness and Evolution... the winner !
© Spiel-ou-Face 2013 Tous droits réservés
2 to 4 players -  10 years +  -  45-60 min. Available 15th october 2013 Languages
In the box
1 common Evolution & score board
4 individual management boards
7 Pops & 5 markers by player
1 set of 30 Resources cards by player
8 Disasters to avoid
24 Discoveries to keep
Primitive, lost in the world, you begin to play without even seeing your cards, relying on your own instinct. Barbarian, you finally discover your cards, but always rely only on your brutal strength. From the Middle Ages, you establish a more subtle order: you can win by playing well your colors. And at the Industrial Age, technical progress makes you invent the Trump cards. You can now bypass strength and color! Will you grow up to the connected man of the third millennium?
Change the rules!
Through the Ages of S-Evolution, you get better rules to play your cards.
Essen 2014 International Game Fair
October 16-19
HALL 1 BOOTH D-101
Cards, tricks, and civilizations
CONTACT S-EVOLUTION GAMES
NEW 2013 !
OSS METROMANIA SHOP GRAPHIC PLAY     GUIDE
RULES
English
Korean
Portuguese
Italian
RULES  ERRATUM & VARIANTS (english)